The bulk of our conversation happens in Skype. We've got each team set up in chat rooms and then we have on topic conversations throughout the day. What is great about this is that it is asynchronous. If you are in the middle of something, then a message from someone is stored until you are ready to read it.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
For writing, we use Google Docs. The ability to collaboratively edit documents in realtime and share them over the web with the click of a button has really changed how I write design docs.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
I've been using Adobe Illustrator for interface design. My favorite technique is to set up all the UI elements on separate artboards and then I can quickly export them out with full name to all sorts of different resolutions with a single dialog.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
Many of our prototypes store their balancing data in Google Spreadsheets and then we can quickly tweak a value and have it published live to the game. So you get all the version control and group editing of Google Docs feeding directly into your game… this is much nicer than throwing XML files back and forth.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
There's also a Wacom tablet as well for when I do digital paintings but lately my art has been leaning towards a more graphic vector style so it doesn't get quite as much love.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
For the games themselves, we've used Flash, Unity or HTML. Essentially, we want to be cross platform so that once we've found an interesting game mechanics, we can quickly distribute it to as many people as possible.
His Uses This interview, on the two workstations and remote-team tools behind Spry Fox.
Every entry is a verbatim quote and a link to the public post it came from. Nothing is paraphrased. If it is not on record somewhere public, it is not here.
The verdict is what they actually said: loved and liked are explicit; recommended means they told others to get it; uses means they only say they use it; read is a book on their public shelf with no verdict; mixed and disliked are kept too.
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The shading behind a date shows how dated a recommendation is for its kind of thing.
The shading behind a date shows how dated a recommendation is, for its kind of thing. Fully green is recent. It drains a quarter at a time as the post gets older, and is empty once it reads as dated.
What counts as old depends on the thing. A laptop praised four years ago has been replaced twice; a book loved twenty years ago is probably still loved. The shading is gone after about:
Hardware, services4 years
Software5 years
Podcasts, courses, other8 years
Books25 years
Stripes mean the post carries no date and the date shown is an estimate. No date at all, no shading.